Fields of Zen

Please login or register.

Login with username, password and session length
Advanced search  


Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - killje

Pages: [1] 2 3 ... 8
Large Server Projects / Re: Free touring agency
« on: August 02, 2017, 07:14:46 PM »
Its more showing individual builds but if a VTC got one or more buildings to show of for sure!

Large Server Projects / Free touring agency
« on: August 02, 2017, 02:01:10 PM »
I would like to start killje's touring agency.

The idea is that there will be a show with portals to different locations with player created buildings.
With this the player gets a book with information about the buildings, style, person who build it etc.

This so that people who have build something can show their works to other people around the server.

This post is this way two fold.

I would like to hear if people are interested in seeing what other people build and if people have interesting buildings to show.

If you have something interesting let me know in this post.

examples of things you can/have to include in the post for adding your build to the tour.
Who: Did you make it with more people?
What: What kind of build is it? eg. a village, a single building or a compilation of builds.
Description/story: A story is very nice. A building can be nice to look at but with a story it can add a lot of value. This can be how did you get the idea? where did you get the materials? how long did it take to complete? is there a back story like is it for a dwarven village? Be creative!
Coordinates: Coordinates of the main place. i need to be able to get to it.
Vistas: Coordinates to vistas if you have multiple spots you want to show in your build. Also think if you can add a small description with every vista.
Portal: Coordinates of a spot where i can build a color portal where i have building rights. at least a 7x7
Images: Images are also appreciated!
Other: Anything else you can think of that would be good to know!

If you have multiple build/vistas in one build think about the walk between them. they should not be to long or should themselves be something good to look at/experience.

If you want information or help with setting up your build as a destination. Just ask for me. I am specialized in making roads and interesting ways to travel between points. And i am often willing to do it for free. I am also good at small buildings/decoration to touch things up if need be.

I hope this will become a nice way to show build around the server and let me know if you have any suggestions.

If you have a build you want to add but do not have the coordinates ready still post here to show your interest!

The current tour:
[spoiler=Current tour]


Submit your own builds on the Fields of Zen forums:

Welcome traveler to this server. This server lets you build amazing things and a lot of people already have done this. This tour is made to inspire and amaze you to build your own buildings.
This is a currated tour made by me, Killje. I hope you enjoy the tour.

If you have any suggestions or have seen mistakes please contact me here, on discord or on the forums.
# Single claim, owner Betheaeroplane
# Sign with page number at: -1362 65 -292
# Sign with name on color portal

Beth's Kingdom
Creator: Betheaeroplane
Portal: -1360 64 -290
Style: Mixed
We start in a village. This was not the first structure to be here, but the first one on the surface. We start walking to the brick house North.
This brick house is a extended version of the normal village smeltery and servers as the house for Beth (Betheaeroplane) when in town. From here we travel further east.
The path we are walking was to link the village up to the base.
On our way we see buildings that have been added after the path has been created. This was to add scenery on the way to the base. The first one would be the creeper castle to the North. Followed up by the Wither to the South.
After these the extra buildings at the village would be created. Once we come at the intersection we can see a orange barn further to the East. This building was created after Beth saw it on her way to her girlfreinds house.
To the North we can see a building with half a heart on top. This building is the most recent and was imported from a schematic from 2011. As this was a building from an old server Beth used to play on. Feel free to look around on the surface.
When you are done you can return to the Portal. The portal was at -1360 64 -290[/spoiler]

« on: September 29, 2015, 06:17:17 AM »
Happy cake day
*few days late*

Old News / Re: Lolpro's named cake shrine!
« on: September 04, 2015, 01:56:14 PM »

Need Help? / Re:TheFamedLunatic /back not working
« on: March 09, 2015, 02:00:02 PM »
Hey TheFamedLunatic,

This bug is currently not fixable. The problem lays in that when we change your rank it moves some permissions around and clears your recent command history.

Old News / Re: Warning! Do not change your ID!
« on: February 08, 2015, 11:00:48 AM »
well, they do it by name instead of the underlying UUID (no plugin does it by ip)

Suggestions/Complaints / Re: Updating the server to 1.8 or 1.7.10
« on: December 18, 2014, 02:30:26 PM »
I am indeed waiting for bukkit to update to 1.8, but that might take a while because dinnerbone alone is going to update it inseat of the bukkit crew that all left

I am looking for alternetives like sponge, but it is really the question if all plugins will work

Old News / Re: Bukkit issues
« on: September 28, 2014, 02:30:57 PM »
its kind of both, the delay for 1.7.9 is totally griefpreventions fault as the main developer did not have the time or put the effort in to update it
the delay on 1.8 is because all the developers of bukkit have left and mojang employ has to create the port him self (with less recources because on of the members filled a DMCA claim on a part of a code)

Server Information / Re: Color Portals killje Edition!
« on: August 12, 2014, 03:25:56 PM »
i have a new version ready for mc 1.7.10. but it is not tested since we only have one database and cant be tested untill we have the new server. If this plugin has bugs it can delay our migration time by a few hours.

no data will be lost so don't worry about that. All testing will occur on cloned data and not on the current one.

Server Information / 1.8.3 update - plugin list
« on: August 12, 2014, 06:02:24 AM »
PluginCurrent VersionNeeds to be updated?First Test results
GroupManagervPre2.13.1.6Yes, vPre2.14.1.2Working
ColorPortalsV21.6.2Yes, but no update available yet
PlayTimeV22.0.6Can't update need to migrate to something else
Dynmap1.9.3Yes, v2.2-alpha-2 (there might be a different database option, see what it does)Working with mysql support
ServerCaster1.5No, but version 2.0 availableWorking
SortingHopper0.90Yes, 1.0
LampControl2.4Yes, 2.5.4
JOPHSpawner1.3No update available. Unknown if it works
XPStorage1.1Yes, 1.2
GriefPrevention282Yes, 11.5.2Working
Flags1.4.1No, this plugin will be disabled. So no PVP for a while
EssentialsvPre2.13.1.6Update to spigot essentialsWorking
Lift48Yes, 52

Server Information / Re: XP Storage
« on: August 11, 2014, 04:44:18 PM »
updating soon to v1.2 when we migrate
fixes bug with placing blocks when clicked on the sign.
also uses UUID underwater now instead of just relaying on the name on the sign.
your old signs will be updated automatically.

Server Information / SortingHopper
« on: August 03, 2014, 01:42:42 PM »
SortingHopper allows you create item filters from a hoppers.

Plugin Info:
Version: v0.9
Works with: 1.7.4.



Additional Information:
To create a sorting hopper add a extra comparator in the normal hopper Recipe in the top middle slot or rename it to sorter or filler in a anvil.
then place your hopper below a array of hoppers that is going in that same direction and put in the hopper the items you want to filter out.

The sorters ignore metadata, so you can't sort out different kind of dye's

Old News / Re: Server and Forum Migration!
« on: August 01, 2014, 09:28:08 AM »
at any point in the migration the server files should be in two places
only when everything is running and working we remove the old server and even then we have a backup
so should there be any problem during the migration, we can start over again.

Old News / Re: Server and Forum Migration!
« on: August 01, 2014, 03:50:50 AM »
i dont trust minecraft enough to not screw up read-only and am worried about corruption because of it

Old News / Re: Server and Forum Migration!
« on: July 31, 2014, 05:22:11 PM »
i thought about dekkubo's question a bit more and came up with a general checklist of stuff we need to do.
the times might change depending on problems we run into.

day 1.
  • scorp buys the new server.
  • creating empty clone of forums.

day 2.
  • checking if empty clone forum has everything the same (not message and boards but the plugins)
  • hiding empty clone forum
  • setting up temp welcome message on new webpage
  • announcing new web and server address and that the server will go down in 2 days

day 3.
  • setting up the server and checking if all plugins work

day 4.
  • shutting down old server
  • old forums go read-only (no one can post anymore)
  • downloading server map
  • downloading forums

day 5.
  • uploading map
  • uploading forums
  • final check forums and map

day 6.
  • unhide new forum
  • redirect page on old forum
  • remove whitelist from server so everyone can join
  • sit back and relax

Pages: [1] 2 3 ... 8